Writing Video Game Scenes and Dialogue
About this Course
Increasingly, game designers are realizing that cutscenes, cinematics and character interactions through dialogue are not just breaks from gameplay, or ways of providing exposition. They are integral to the player’s experience of a game. Talking is action. Dialogue is gameplay. In this course we will explore how to create compelling, vital scenes, and how to use dialogue to support gameplay, deepen character, and advance the game’s story. Early career game writers will often get their first experience writing dialogue for NPCs, especially the infamous barks and taunts. We’ll show you how to make this dialogue work, when it should sing and when it should be invisible. Verified learners will access additional game industry interviews, assignments and discussion topics, connecting with a community of other writers and game enthusiasts.Created by: University of British Columbia
Level: Introductory
Related Online Courses
La gestión de operaciones es uno de los pilares de un modelo de negocios, en este curso de negocios y administración nos centraremos en el sector servicios (sector terciario). En el modelo de a... more
This course is not about difficult algorithms and complex programming; it is a course for anyone interested in learning about the benefits and implications of AI when applied in practical settings.... more
Banking has witnessed lot many changes during the last two decades and beyond the visualization of many bankers. The convergence of technology in banking is continuously proving to be a great... more
We start making negotiations as soon as our day begins, through all our interactions, either work, social, or family-related. But have you ever wondered how efficiently you negotiate, and whether... more
This course includes the ISCEA Certified Lean Six Sigma Yellow Belt Exam. Upon successful completion of the exam course, you will earn both an edX course completion certificate, as well as the... more