Writing Video Game Scenes and Dialogue
About this Course
Increasingly, game designers are realizing that cutscenes, cinematics and character interactions through dialogue are not just breaks from gameplay, or ways of providing exposition. They are integral to the player’s experience of a game. Talking is action. Dialogue is gameplay. In this course we will explore how to create compelling, vital scenes, and how to use dialogue to support gameplay, deepen character, and advance the game’s story. Early career game writers will often get their first experience writing dialogue for NPCs, especially the infamous barks and taunts. We’ll show you how to make this dialogue work, when it should sing and when it should be invisible. Verified learners will access additional game industry interviews, assignments and discussion topics, connecting with a community of other writers and game enthusiasts.Created by: University of British Columbia
Level: Introductory

Related Online Courses
If your goal is a career on a broker-dealer’s M&A; desk, this is the course for you! This course will dive deeper into advanced M&A; topics. We’ll look at the list of synergies developed by the Inv... more
Family Businesses are a dominant form of business across the globe and play a crucial role in the economic growth of a nation. However, managing a family business comes with its own unique set of... more
There are underlying fundamental principles and concepts that apply to all supply chains, which can be expressed in relatively straightforward models. However, to actually implement them across a... more
To ensure that the family business transcends and the company is sustained over time, in this course of entrepreneurship and business administration, you will have the opportunity to understand the... more
Unconscious bias—everyone has it. But that doesn’t make us bad; it makes us human. While we cannot completely rid ourselves of unconscious bias, we can learn how to recognize it and lessen its imp... more