Writing Video Game Scenes and Dialogue

About this Course

Increasingly, game designers are realizing that cutscenes, cinematics and character interactions through dialogue are not just breaks from gameplay, or ways of providing exposition. They are integral to the player’s experience of a game. Talking is action. Dialogue is gameplay. In this course we will explore how to create compelling, vital scenes, and how to use dialogue to support gameplay, deepen character, and advance the game’s story. Early career game writers will often get their first experience writing dialogue for NPCs, especially the infamous barks and taunts. We’ll show you how to make this dialogue work, when it should sing and when it should be invisible. Verified learners will access additional game industry interviews, assignments and discussion topics, connecting with a community of other writers and game enthusiasts.

Created by: University of British Columbia

Level: Introductory


Related Online Courses

The dilemma of the negotiator is a phenomenon that is derived from the tension that arises when, in the light of a specific situation, the optimum negotiation strategy must be discerned. The term... more
Social media and online communication dominate our daily lives in an unprecedented manner. Wireless connectivity, mobile devices and wearable technologies mean that social media is always on,... more
Conflict management is an essential skill. Any individual who masters it will not only become more efficient in their private and professional life but will also be able to help others with their... more
One of the primary functions of a broker-dealer’s M&A; desk is advisory services – consulting clients as they seek to grow through M&A.; In this course, you will learn to use the Free Cash Flo... more
¿Sabes cuál es tu estilo de liderazgo? ¿Te gustaría desarrollar o fortalecer habilidades de liderazgo con un enfoque de género?¿Conoces cómo se encuentran los países de América Latina y el Caribe e... more

CONTINUE SEARCH

FOLLOW COLLEGE PARENT CENTRAL